
Raster image editing
GIMP
Turn source imagery into finished, reusable artwork: retouch, composite, and prepare visuals for the next creative step.
Explore GIMPCinterForge ecosystem
Specialist open tools that connect to the CinterForge creative system.
CinterForge is an integration environment, not a replacement monolith. These projects remain independent applications with their own communities, licenses, and maintainers. Cards are the CinterForge way to organize creative material and its context; a supported Open App may participate in a specific Card workflow when its format and handoff are verified. The app itself is not a Card, and support does not imply that every file type transfers automatically.

Raster image editing
Turn source imagery into finished, reusable artwork: retouch, composite, and prepare visuals for the next creative step.
Explore GIMP →
Powered by GIMP
Shape a Card-ready image through retouching and compositing, with the editable source kept alongside the finished artwork.

Painting and illustration
A focused digital painting and illustration workspace for artists and world builders.

Powered by Krita
Carry an illustration from first brushstroke to finished Card asset, with references and working context close at hand.

Vector graphics
Vector drawing and SVG authoring for logos, interface assets, diagrams, and world marks.
Explore Inkscape →
Powered by Inkscape
Build precise vector marks, diagrams, and interface artwork, then keep the editable SVG connected to its Card.

Page layout and publishing
Open desktop publishing for print-ready documents, guides, and narrative packages.
Explore Scribus →
Powered by Scribus
Turn Card content into a composed publication—guides, catalogs, and print layouts with source and production context in view.

3D, animation, and rendering
A complete open 3D creation suite for models, animation, materials, and scenes.

Powered by Blender
Develop a model or scene as a 3D Card, keeping renders, project files, and asset provenance together.

Video editing
A non-linear video editor for trailers, tutorials, captured play, and world reels.

Powered by Kdenlive
Shape footage into a finished reel or tutorial Card, with clips, edit decisions, and delivery context close together.

RAW photo development
A non-destructive RAW photo editor for developing, organizing, and refining images while keeping the original files untouched.
Explore RapidRAW →
Powered by RapidRAW
Develop RAW captures into finished photo Cards while keeping the original files and editing decisions in view.

audio recording, editing, and production
A professional digital audio workstation for recording, editing, mixing, and mastering audio and MIDI across Linux, macOS, and Windows.
Explore Ardour →
Powered by Ardour
Build a sound Card from recorded takes, edits, and mix decisions, with session context tied to the finished audio.

Voxel and Minecraft modeling
A focused model editor for blocky assets, characters, and Minecraft content.

Powered by Blockbench
Turn voxel models, textures, and animation into reusable game asset Cards for worlds, characters, and items.

Code and interactive authoring
Roadmap: v2.0The open editor foundation for code, web content, and interactive authoring workflows.
Explore Code-OSS →
Powered by Code OSS
Keep scripts, web content, and interactive prototypes organized as authored Cards with their project context close at hand.